Podcast: Beards, Cats & Indie Game Audio

I spoke with fellow game audio folk Gordon McGladdery and Matthew Marteinsson at GDC 2017 in San Francisco.

Round-Up: Discussions

From a Piece by Kilian Eng.

2017

Checkpoints. We talk about creative processes, procedural audio systems, chiptunes, my evergreen love of Ice Hockey games, being exposed to Zelda in utero, Cave Story and my early musical steps creating entrance music for electronic wrestlers.

Super Marcato Bros Podcast. I spoke with the Marcato Bros. about my career, and more specifically about my sound, and the specifics of projects like FEZ, Hyper Light Drifter, It Follows, Monsters Ate My Birthday Cake, Gunhouse, and Mini Metro.

2016

Adventures in Success. I recall the untold story of 'Jack Brooze', my eWrestling alter ego as a teenager.

How Was Work? I talk with my friend Randy about moving to Los Angeles, workspace tinkering, and Beasts of Balance.

Dear Air. I speak with Gamespot's horror podcast about my career, ewrestling, Rescue the Beagles and horror, naturally.

Butterfly Effect. I spoke with Tristan Ettleman about the draw of chiptunes, the doors Fez opened, and writing the score to It Follows in three weeks.

The Collective Podcast. Ash and I talk about breaking into the music industry, the business side of making music, the importance of inspiration and collaboration, and where things are headed in the future.

Biya Byte. We talk about Hyper Light Drifter and It Follows, and work process. We also talk about VR.

2015

Vehlinggo. Aaron Vehling and I had a very thorough conversation in New York over dinner. We talked a lot about creativity and lifestyle.

The Damn Fine Podcast. We talk a lot about vinyl and soundtracks.

Train Station at 8. We talk about video game music, live performance, listening habits, Doom, LA Noire, Tom Francis, Zan-zan-zawa-veia, Sonic the Hedgehog, The Floor is Jelly, domain names, Hearthstone, Peter McConnell, tone, soundtrack lengths, retro music facsimiles, The Hero’s Journey, Hideki Naganuma, Jake Kaufman (virt), Kirby, April Fools, Shnabubula, brain training, Jeff Bridges Sleeping Tapes, music in dreams, Mini Metro, etc…

People I Think Are Cool. I talk about It Follows, FEZ, creative freedom and expectations, live performances, switching format/medium, Wikipedia, musical cross-pollination, horror, Fantastic Fest, interviews, blogging, social media, patronage, streaming, income, work history, reading, Jodorowsky, Adventure Time, Mini Metro, GTA, Katamari, Keita Takahashi and my minimalistic philosophy and how it seeps into everything I do.

Waveform City. Dropped by the local synthesizer museum to talk synths, naturally!

2014

Composer Quest. I talk about January, generative music, music theory, programming, The Floor is Jelly, postmortem, Monkey Island, iMUSE, time management, FEZ, Chopin, FZ, remix albums, hair, Rise of the Obsidian Interstellar, my solo piano project, songwriting, lyrics, advice for composers, etc…

Inside Video Game Music. I talk about my musical background, music rights, contract terms, NEUTRALITE, collaborative process, time management, FEZ, synthesis, “Adventure”, musical analysis, note entry, quantization, tempo, looping, soundtrack variations, Monsters Ate My Birthday Cake, mastering, leveling, Leq, January, programming, my solo piano project, It Follows, temp love, name origins, using an alias, identity consolidation, listening habits, favorite games, games with great music, Jukio Kallio, Eirik Suhrke, etc.

Top Score. I talk about FEZ, musical narrative, “Fear”, “Glitch”, “Sync”, “Puzzle”, soundtrack variations, “Continuum”, Chopin, name origins, January, my solo piano project, etc.

Shutup Songwriters. Kyle and I talk about style & genre, entrepreneurship, expectations, creative process & the role of technology, instrumentation, process, old ideas, FEZ, “The Greatest Video Game Music, Vol. 2”, the internet, musical background, chiptunes, limitations/constraints, bitcrushing, tape emulation, sketching, switching from design to music, Berklee College of Music, going to school for music, navigating being an artist and a business, identity, etc.

Adventure Time Presents: Bad Jubies

A stop-motion short by Kirsten Lepore. Music by yours truly. Soundtrack available here.

I had the pleasure of scoring Kirsten Lepore's guest directed, Emmy award-winning episode of Adventure Time from Season 7, 'Bad Jubies'. This is one of my favorite shows and I wanted to honor the feeling of open-ended creativity I feel is often on display when watching it, so I set out to create a collage aesthetic. I asked a bunch of friends to contribute samples to the score, and I was showered with all kinds of wonderful sounds. Guitars, organs, vocalizations, old answering machines, and that's just scratching the surface really.

Special Thanks to: Kirsten Lepore (nature collages), Joseph Bourgeois (gameboy and various voice samples), Liz Ryerson (amazing answering machine recordings), Mateo Lugo (jaw harp from one of our sessions), Dan Cantrell (accordion from one of our sessions), Mark DeNardo (wonderful acoustic guitar and dobro recordings), Dan de Lara & Matt Powell (drums, organ and pianet), Martin Kvale (cool weird synth things), Jay Tholen (ukelele, guitar, keyboards), John DiMaggio (for being Jake the Beatboxing Dog wonder), Mathijs Wiermans & Anne la Berge (for avant garde flute improvisations), and Dino Lionetti (because I sampled his circuit bent keyboard).