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Massive Workshop: FEZ

On November 16th, 2014, I gave a workshop at the Gamer's Rhapsody Video Game Convention in St. Paul, Minnesota. In this workshop, I made a #FEZ style track in about 45 minutes and shared some of the production techniques involved.

Feature: Deciphering the Musical Universe of FEZ

A very thorough and thoughtful look at both the music and sound design in FEZ. It's in French, but the closed captions are very good!

Music Morsel: Where the Streets Have No Name

This rhythmic delay technique is commonly associated with The Edge. The guitar plays 8th notes, while the wet signal from a delay unit is set to (roughly) a dotted eighth note, creating the illusion that a note is being performed every 16th note. After two notes are played, the spaces between each note played are filled with copies of the second to last note played. By doing this, you can play very sophisticated sounding arpeggiations, or play something twice as fast with half the effort.

Music Morsels are musical fragments, collected and analyzed.