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Hunting for Stars

Don't ask me how, but Disasterpeace made it into a Star Wars game.

A few years ago, not too far away...

For the game Star Wars: Hunters, I was asked to write bounty hunter themes, but through the lens of things like wrestling entrance music. I loved wrestling growing up, and one of the key elements of a good entrance song is a signature sound right off the bat that draws you in.

I tried to accomplish that with these tracks.

Track Descriptions

Hunting for Stars

This song is sort of a remix of the main theme, which was written by Gordy Haab. This was an attempt at writing something titular but in hindsight it's probably a bit too delicate for that. Nonetheless I think it was worth sharing. It kind of reminds me of a TV special - maybe for a game of football, or something along those lines.

A Stack of Jawas

I never thought I'd have the opportunity to write cantina music in a professional capacity, and yet here we are! Feels good.

I had a lot of fun trying to figure out how to make this dusty, jazz and a little unhinged.

When they asked me which characters I'd like to write themes for, Two Jawas stacked on top of each other seemed like an obvious first choice.

I took inspiration from The Mandalorian for these tracks too. Adding things like the recorder to the traditional Star Wars palette inspired me to try adding more elements along those lines. For instance, jaw harp. Jaw harp and jawas ... it kinda makes sense!

The Kubaz That Wasn't

This theme has some of the same cantina elements as "A Stack of Jawas", but with an added Japanese flair, meant to evoke an intensely dangerous ninja-esque quality. This song definitely also has a bit of energy reminiscent of The Blues Brothers.

Additionally there are musical ideas here that intend to convey the idea of "clouds of smoke", as if this character might vanish at any given moment. Sadly, the bounty hunter in question did disappear, never to be heard from again.

Droideka Joyride

Another unhinged, big-band influenced piece, meant to evoke the classic song Wipeout, and that Glenn Miller Orchestra tune from that 90's Oreo commercial, while still staying true to the subject material.

It's over the top music for an over the top bounty hunter with a penchant for going really fast.

The ratchet-y percussion was quite hard to dial in, and the saxophone samples that start and end this piece I probably won't ever find a way (or reason) to use again, so that's pretty cool.

Adventure Time Presents: Bad Jubies

A stop-motion short by Kirsten Lepore. Music by yours truly. Soundtrack: Bad Jubies

I had the pleasure of scoring Kirsten Lepore's guest directed, Emmy award-winning episode of Adventure Time from Season 7, 'Bad Jubies'. This is one of my favorite shows and I wanted to honor the feeling of open-ended creativity I feel is often on display when watching it, so I set out to create a collage aesthetic. I asked a bunch of friends to contribute samples to the score, and I was showered with all kinds of wonderful sounds. Guitars, organs, vocalizations, old answering machines, and that's just scratching the surface really.

Special Thanks to: Kirsten Lepore (nature collages), Joseph Bourgeois (gameboy and various voice samples), Liz Ryerson (amazing answering machine recordings), Mateo Lugo (jaw harp from one of our sessions), Dan Cantrell (accordion from one of our sessions), Mark DeNardo (wonderful acoustic guitar and dobro recordings), Dan de Lara & Matt Powell (drums, organ and pianet), Martin Kvale (cool weird synth things), Jay Tholen (ukelele, guitar, keyboards), John DiMaggio (for being Jake the Beatboxing Dog wonder), Mathijs Wiermans & Anne la Berge (for avant garde flute improvisations), and Dino Lionetti (because I sampled his circuit bent keyboard).